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Frontend
Game of Life
A real-time visualization of Conway’s Game of Life.
Status
Live
Project Overview
Interactive cellular automaton simulation with patterns, speed control, and customizable grid.
Optimizing the algorithm for large grids (100×100+) at 60 FPS.
Key Features
Interactive grid
Classic Game of Life patterns
Random/grid drawing
Technical Implementation
▸ Algorithm Optimization
Optimized neighbor-counting using typed arrays & double buffering.
▸ Canvas Rendering
Only redraws changed cells for high performance.
Tech Stack
frontend
JavaScript HTML5 Canvas CSS3
cloud
GitHub
Tags
JavaScript Canvas Algorithms HTML5